Making friends with Minecraft: Determining optimal intensity and modality for a game-based intervention.

Making friends with Minecraft: Determining optimal intensity and modality for a game-based intervention.

Chief Investigator: Dr Abirami Thirumanickam [Early Career Researcher]

Funding Amount: $39,995

Recipient: The University of Adelaide

Overview: We will use Minecraft®, a popular, off-the-shelf digital game as an accessible intervention platform to promote social collaborative skill development in autistic children. Informed by findings from a feasibility study co-designed with autistic Minecraft consumers, and partnering with AutismSA, intervention outcomes will measure modality and intensity settings for service providers.